![]() For many C++ developers, API Design probably makes number 3 or 4 on their priority list. Majority of developers flock to C++ for the raw power and control it provides. Verify the Compiler's and Debugger's Path: (For CodeBlocks 13.12 For Windows) Goto 'Settings' menu 'Compiler.' In 'Selected Compiler', choose 'GNU GCC Compiler' Select tab 'Toolchain Executables' Check the 'Compiler's Installation Directory'. Consequently, performance and optimization is what occupies the thoughts of these devs eighty percent of the time. Of course, there are aspects of header file design that every C++ dev thinks about – but API design is so much more than just header file design. Similarly, class.cpp is compiled into a class.obj file. So it compiles your main.cpp file into some object file (call it main.obj). ![]() This is the setup file that will work the best in most. The combined setup file for Code::Blocks and MinGW is:. But if you don't already have a compiler instaled on your computer, then you should install Code::Blocks with MinGW. ![]() In your case you need to link everything, which is needed by both GLFW3 and GLEW - so you should call the pkg-config two times: hektoubuntu: pkg-config -libs. It only needs to know what these functions or variables look like (which is what a declaration gives you). The setup file for just the Code::Blocks IDE by itself is: . I cant get GLEW to work on netbeans in ubuntu 20.04 (C++) There is a standard way on Linux to get a correct set of libraries to link with your program - please look at man pkg-config. In fact, I highly recommend that every developer give some though on the design of their API, whether public facing or internal, as it can save you a lot in maintenance cost, provide a smooth upgrade path and save headaches for your customers. When your compiler processes main.cpp, it gets declarations for the code in class.cpp by including class.h. ![]() Many of the mistakes cataloged below are a combination of my own experience and things I learnt from Martin Reddy’s fantastic book C++ API Design, which I highly recommend. If you really want a deep understanding of C++ API Design, you should read Martin Reddy’s book and then use the list below as more of a checklist to enforce for code review purposes. Mistake # 1: Not putting your API in a namespaceīecause you have no idea in which code base your API will be used, especially for external APIs. If you do not constrain your API functionality to a namespace, it might cause name conflicts with other APIs used in that system.
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